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TAKE A HIKE

July 7, 2024 Lance Giles

Verdant hills and fog-enshrouded mountains: a soft-clipping overdrive.

This is one of the most common kinds of effects, yet unique in its own way.

It is not transparent - it adds some majesty to your tone no matter what. This is because it boosts the middle and some higher frequencies while softening the lows.

Unlike most of my other effects, this is not built with anything other than a guitar in mind.

In addition to the above video, I made a short album showcasing how it sounds.

Features

Altitude: volume; how high will you climb?

Peak: tone control; let all the brightness shine through the clouds, or roll them off to sound like hills in the distant fog.

Terrain: gain; take a gentle stroll through the park or get a bit more wild and go off the path.

hills: asymmetric silicon diodes (1N4148 and a Zener); higher headroom and more volume than mountains, yet with enough gain to break a sweat.

mountains: matching Schottky diodes (think germanium but not unobtainium); will need to raise the altitude a bit, more rugged than hills.

secret mode! Finesse the diode selector switch into the middle and it becomes a boost. The terrain control will not add gain, but volume - this can get pretty loud!

In product update Tags overdrive

EARTH ++

August 13, 2023 Lance Giles

So, the development was Earth was kind of strange.

I had just finalized the circuit when people started actually buying Fire Fuzz, and I my first rush of sales was a bit overwhelming. It was hard to spread my attention between that and a new effect.

I hadn’t really planned on doing much marketing or anything until I finished the entire Elements series, and the sudden rush of sales called for a bit of a change of plans.

In the midst of this, the prototype PCB’s sounded good, but were a bit awkward to build, so I re-did the PCB for the first run.

They didn’t sound the same, though! The prototype had more gain, but the ones that came were more of what I was aiming to do, which was make a fairly low-gain overdrive using a mellowed-out fuzz circuit.

Because they sounded cool and fit with what I wanted, I figured there had actually been some mistake in my prototype layout, and went ahead and released Earth v1.

After a few of these, I began to notice that the enclosures I was getting just didn’t polish well. So I decided I’d change to higher quality enclosures, a smaller form-factor, and an even easier to build PCB.

These new PCBs sounded like the prototypes! This was still a pretty crazy time for me, and I had been talking with Guitar Center about selling them a few pedals. I didn’t want to push that back any further, as I wanted them to be able to include Earth in their holiday marketing.

So I didn’t really dig into what happened with those v1 Earths.

Flash forward a few years, and I had the time to take a look. What happened was still extremely confusing.

It seems like the footprint for the transistor I used was backwards. Everything looked right, but when I really examined it, it seemed like the parts that were supposed to be connected to the emitter were connected to the collector, and visa versa.

It seemed like a happy accident that it worked at all. But then I tried to put it on the breadboard to see if I could do some mods to the handful of them I had left.

I couldn’t get it to work on the breadboard, though. Flipping the transistor around just made it not function. Having it in “right” made the v2. I dug around for the PCB layout on my computer, and confirmed I had overwritten it. Some other spooky jazz was afoot, and I conceded that there must be more to it than dreamt of in my philosophy.

I had a few of those PCBs left, and wanted to do something different with them. I also still was interested in modding the v1s I had left, and it occurred to me that it might be interesting to cascade a few of them in one effect. Earth ++ is the result.

I only had the parts to make five of these, one of which is my personal one. Because it seems some sort of black magic happened with those PCBs, and because I no longer have the files related to those, there appears to be no way to make any more of them.

So, I built them in the enclosures of the models I was modifying, threw on some paint to differentiate how they look, but was then left with a crucial point: adding a gain pot for each board seemed silly, and when I played it, it seemed like there was really only one sweet-spot with the gain.

So I decided to replace the gain control with a tone control, and that was that. I was really into simple tone controls at the time, and by just rolling off highs, it seemed to add a lot more versatility to the pedal.

In product update Tags overdrive, distortion, elements

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